Friday 30 September 2011

Our Object

Details.....
Objective..... Create two full working board games
Count Down ....... T- 2016 hours (12 weeks)
Location..... University of Wales, Newport 

As the blog description says above, this is a blog showing the progress through the Computer Games Design module 'The World Played and Controlled'. In my very first lecture for the module, we were given our mission objective, 'Control the World'. Ha ha, joke. Our actual task to create two fully functioning board games within 12 weeks.

Why two. Well, divided into two, I have six weeks to create one and the other six for the other. The first board game we have to create comes with a circumstance, the game we have to create has to be based around a randomly given picture by and artist. The other (better one) has to be a physical game that takes a considered
game mechanic from a digital game and rethinks it in physical form, so basically design a game which is based around a game mechanic.

For now, more of the focus is going on the first board game. From the picture in which I will be given within a team of three people, the game doesn't need to be based around the theme of the picture of the elements of the picture only. It can if we want to but it could be based around where the artist original idea can from or an even deeper meaning.

Well now briefed and given our mission objective. My official start time is in next weeks lecture when we will be assigned into teams and given our initial start plans for our first board.